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Sets the size of a textdraw's text's shadow.

(Text:text, size)
textThe ID of the textdraw to set the shadow size of.
sizeThe size of the shadow. 1 is generally used for a normal shadow size. 0 disables the shadow completely.

Return Values:

  • 1: The function was executed successfully.
  • 0: The function failed to execute. The textdraw does not exist.



The shadow can be cut by the box area if the size is set too big for the area.

Example Usage:

new Text:MyTextdraw;
public OnGameModeInit()
    MyTextDraw = TextDrawCreate(100.0, 33.0, "Example TextDraw");
    TextDrawSetShadow(MyTextDraw, 1);
    return 1;


If you want to change the shadow of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.

Related Functions

The following functions may be helpful as they relate to this function in one way or another.

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